Is PUBG prohibited in VIT

India's mobile gaming rage PUBG promises to improve after the game

In the past six months, India's most popular mobile game, PlayerUnknowns Battlegrounds (PUBG), has come under heavy criticism for becoming an unhealthy obsession among smartphone gamers in the country.

Now, PUBG Corporation, a subsidiary of the South Korean video game company Bluehole, has decided to step up its game to combat the setback.

“While we strive to provide the best possible gaming experience for our fans, we also believe that being a responsible member of the gaming ecosystem is extremely important to us,” PUBG said in a statement, adding that she is with Parents and educators worked together

The game, which has over 30 million daily active users in India and ranks as a top chart on Android and iOS phones alike, has taken on a lot of the blame for mishaps across the country over the past few months.

In August 2018, there was the first case of a Bengaluru clinic in India where a 15-year-old boy was treated for PUBG addiction.

"In order to promote a healthy and balanced gaming environment, we are developing numerous new functions and improvements that enable players to enjoy PUBG MOBILE in a rewarding and responsible manner," said the company, supporting the Chinese Internet giant

The PUBG statement comes at a time when several voices have been raised in India calling for a fight against the game.

To prohibit or not to prohibit?

PUBG was first introduced on game consoles in December 2017 and then on smartphones in March 2018.

The game has been accused of being extremely addicting among young Indians, which has led to leading authorities in different parts of the country.

Late last year, Tamil Nadu's Vellore Institute of Technology (VIT) reportedly banned students at the men's home from playing the game in their rooms, copies of a circular posted on the Reddit and Instagram show.

Earlier this month, 11-year-old Ahad Nizam filed a Public Interest Litigation (PIL) through his mother with the Bombay Supreme Court, claiming the game perpetuated violence, aggression and cyberbullying.

Despite the opposition, the PUBG has remained an angry - it was even mentioned by Prime Minister Narendra Modi - and is only ready to get bigger.

PUBG's potential

India's gaming industry, which currently has $ 290 million (rupees 2.070 billion) in business, will be worth over $ 1 billion in 2021 with 190 million games, according to a KPMG study.

Indian gamers made $ 19.65 million in in-app purchases back in February 2017, and more than seven in ten PUBG players used the app to purchase gamer clothing and guns in-app late last year.

Just playing is not a draw.

“Before PUBG, I had around 17,000 subscribers on YouTube.

In addition, competitions provide players with a professional competition platform that offers attractive rewards.

Now that a battle breaks out between fans and critics, the game's fate is in the air.